Trigger Warning’ Review – A Bloody Power Fantasy That Pulls Too Many Punches

The Boys: Trigger Warning presents a gripping tale of revenge set in the world of ‘Supes’. After a tragic encounter with the Armstrong family, protagonist Lucas Costa is infused with telekinetic powers through the superhero drug ‘Compound V’. This sets him on a path of vengeance against Vought and the Armstrongs, mirroring the dark and violent tone of the original show.

Developer: ARVORE
Publisher: Sony Pictures Virtual Reality
Available On: Quest, PSVR 2 coming soon
Reviewed On: Quest 3
Release Date: March 26th, 2026
Price: $30

Gameplay

The Boys: Trigger Warning delivers a mix of stealth-action gameplay with intense violence and coarse language, staying true to the essence of the series. Players can utilize telekinetic powers to defeat enemies, x-ray vision to locate targets, and powerful abilities like ‘Bone Blades’ and ‘Laser Eyes’ for combat encounters.

Image captured by Road to VR

Despite the engaging abilities and narrative, the game falls short in providing a truly immersive experience. The AI enemies are disappointingly simplistic, making encounters feel repetitive and lacking in challenge. The overall gameplay mechanics, while promising, seem to have been compromised for the sake of brand promotion.

Image courtesy ARVORE, Sony Pictures Virtual Reality

While the game offers some unique powers and abilities, the lack of meaningful progression or replay value diminishes the overall experience. The limited number of boss fights and linear gameplay further detract from the potential depth of the gameplay mechanics.

Immersion

The narrative and voice acting in The Boys: Trigger Warning provide a faithful adaptation of the source material. However, the character animations and interactions feel robotic and lack the depth needed to fully engage players in the story.

Image captured by Road to VR

Enemy AI behavior is notably simplistic, undermining the sense of challenge and immersion in the gameplay. The lack of consequences for actions and the limited interactivity with the environment further detract from the overall immersion experience.

Comfort

While the game offers a range of comfort options, some involuntary movements in certain scenarios can lead to discomfort for players. The overall comfort level is satisfactory, provided players stay within their personal limits for movement and gameplay intensity.

The Boys: Trigger Warning Comfort Settings – March 26th, 2026

Turning

Snap-turn
Quick-turn
Smooth-turn

Movement

Teleport-move
Dash-move
Smooth-move
Arm Swing-move
Blinders
Head-based direction
Controller-based direction ✖ (body-based)
Swappable movement hand

Posture

Standing mode
Seated mode
Artificial crouch
Real crouch

Accessibility

Subtitles
Adjustable difficulty
Two hands required
Real crouch required
Hearing required
Adjustable player height

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