Live service games, despite their flaws, offer a dynamic and ever-changing experience that sets them apart from traditional single-player games. Arc Raiders is one such game that exemplifies this concept, with its constantly rotating map conditions and events that keep players on their toes. While this approach may not be universally embraced, CEO Patrick Söderlund believes that it adds an element of excitement and tension to the gameplay experience.
In an interview with IGN, Söderlund discussed the rationale behind the rotating schedule of conditions and events in Arc Raiders, stating that it is designed to keep players engaged and create a sense of unpredictability. While some players may find this approach challenging due to time constraints, Söderlund emphasized that it is integral to the overall game experience. The studio plans to continue adding new map conditions while occasionally removing old ones to keep the gameplay fresh and exciting.
The evolving nature of live service games like Arc Raiders may not cater to everyone’s preferences, especially those with limited gaming time. However, it is this very unpredictability that adds a unique dimension to the gaming experience. While some may argue that this approach leads to FOMO-driven gameplay, it also offers a level of excitement and engagement that is unmatched in traditional gaming formats.