34BigThings has recently launched Carmageddon: Rogue Shift, a fresh take on the classic Carmageddon game that introduces a roguelite racing experience. Alongside the release of Carmageddon: Rogue Shift, 34BigThings has shared details about the day one patch 0 update and provided insights into future updates.
Carmageddon: Rogue Shift Patch 0 Update Notes
- Bug fixes and performance enhancements to ensure a smooth initial gameplay experience
- Improved lighting and optimization
- Enhanced collision mechanics
- Reworked blood effects and logic
- Upgraded visuals and geometries of various vehicles
- Refined trails for boss vehicles
- Polished visual effects for final boss attacks
- Updated tutorials
- Enhanced End Run screen
- Improved vehicle integrity audio system
- Enhanced sidebash and boost sound effects
- Polished weapon sound effects
- Fine-tuned cinematic to gameplay transitions
Unfortunately, a few last-minute issues may arise:
- “Cycle Camera” and “Horn” inputs may be inverted in the Controls screen
- Flickering of the central square of the weapon lock indicator with multiple simultaneous targets locked
- Occasional missing HP bar for certain enemies
- Intermittent flickering shadows
- Incorrect opponent indicator proportions on the minimap for small screens like the Steam Deck
Looking ahead, 34BigThings has outlined the key features expected in patches one and two. Patch one will introduce a bonnet cam for a closer view of the action, while patch two aims to add a Challenge mode with various modifiers for increased difficulty. Additionally, patch two may include steering wheel support.
Source: Steam