With Baldur’s Gate 3 and its adventurous companions in the rearview mirror, Larian Studios is looking to enhance how they handle companions in their future games. They aim to focus on developing deeper relationships between party members and a more natural progression towards romantic moments, starting with their upcoming title, Divinity. Senior writer Kevin VanOrd shared these insights during a recent Larian AMA, where the studio also discussed their approach to using generative AI.
VanOrd emphasized the importance of increasing interaction between companions, allowing them to form meaningful relationships with each other, similar to their relationships with players. Additionally, they plan to subtly build up player friendships and romances to make the relationship-building process feel more organic.
While Baldur’s Gate 3 received praise for the banter between companions, Larian acknowledges the need to bridge the gaps between characters more effectively. They also aim to address the swift progression of relationships to intimate levels, ensuring that these bonds feel authentic and human.
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While some may find the concept of relationships in games entertaining, Larian is committed to delivering a more nuanced and realistic portrayal of these connections. Perhaps the intricacies of relationship-building will add depth to the gameplay experience, making moments of intimacy even more rewarding.
It’s refreshing to see Larian Studios actively working to improve the narrative aspects of their games, setting a promising foundation for their future projects. The journey towards deeper character connections and more meaningful relationships is a path worth exploring, and fans can look forward to experiencing these enhancements in upcoming titles.
And with that, we conclude our discussion on companions and relationships in Larian’s games. Have a great weekend!