If you enjoy teasing your fellow players in Arc Raiders, you might find yourself matched with like-minded individuals thanks to the new aggression-based matchmaking system.
Embark CEO Patrick Söderlund revealed in an interview with Games Beat that the game now considers players’ tendencies towards PvP or PvE when matchmaking. This means that if you prefer PvE content and want less player conflict, you’re more likely to be paired with similar players.
While skill level is still a primary factor in matchmaking, this new system aims to create a more tailored experience for each player. Söderlund emphasized that it’s not a perfect science, but it adds an interesting dynamic to the game.
It’s unclear how exactly the game measures a player’s PvP orientation, but the goal is to steer players towards a gameplay experience that aligns with their playstyle. This could lead to a more harmonious environment for those looking to avoid constant player confrontation.
While avoiding aggressive players may seem appealing in the short term, it raises questions about how it will impact the overall excitement and unpredictability of the game in the long run. Will this system enhance the gameplay experience or detract from the thrill of unexpected encounters?